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[Module]Teleporter V2.0.7 <11/02/2014>
#1
BE WARNED! THIS CAN GET YOU BANNED! USE RESPONSIBLY! I AM NOT AT FAULT IF YOU GET BANNED!

This is no longer needed USE the DEV-TP that comes with the bot.

!!!! USE THE WAYPOINT FOLDER FROM DEV-TP ...LuaMods\Dev\Waypoint !!!!



[Image: u745.png]

- New Buttons in Minion Menu
- Port On/Off (disable Keys)
- Port Position (Cursor Port, Target Port)
- Step to Port (1-10) is the distance
- You can select a Button(s) to Port
example: Left Control + Middle Mouse
- Auto-Sync (Sync your Char after Port whit the Server)
- Auto-Record (gathers all data from from the Map NPC,Aetheryte and objects) you must press the refresh Button in the Teleport Menu
- Move to Mode (run to the Port)
- Use Mesh Position
- Distance (the distance between the char and the Object)

[Image: 3chw.png]
- Autoload waypoints when switching maps
- so are only the waypoints of the current map loaded

- Teleport Move Menu
[Image: 2tbb.png]

Quick Save/Load
- Quick Save 1, Quick Save 2 = Save your Waypoints Temp
- Quick Load 1, Quick Load 2 = Load your Temp Waypoints

Compass Port
- Port Up, Down, Forward, Back, Left, Right


[Image: xwwm.png]
- Insert Name and select "Save Player or Target POS"
- To Group Select begin Waypoint Name with...

(Z)<WAYPOINTNAME> = Zonepoint
(G)<WAYPOINTNAME> = Gilde
(H)<WAYPOINTNAME> = Trader
(D)<WAYPOINTNAME> = Daily
(D-<LVL>)<WAYPOINTNAME> = Dungeons
(F-<LVL>)<WAYPOINTNAME> = FATE
(B-<LVL>)<WAYPOINTNAME> = Bestiarium
(MI-<LVL>)<WAYPOINTNAME> = Miner
(BO-<LVL>)<WAYPOINTNAME> = Botany
(FI-<LVL>)<WAYPOINTNAME> = Fishing
(FA-<LVL>)<WAYPOINTNAME> = Farming
example
(Z)Coerthas Central Highlands

in the LUA File Teleporter_GRP.lua
- you Create / Rename /Replace the Waypoint Groups
- manually Insert Teleport ID and Name


PHP Code:
-- Teleporter Groupname

-- ************************************************************
-- 
Standard GroupName for Waypoints
Teleport
.StdWPName "Waypoints"
-- ************************************************************

Teleport.GRPName = {

-- ************************************************************
--  {
"<GROUPNAME>","<SEARCH>","<REPLACE>",<1,UNFOLD GROUP>},
    {
"Zonepoint","(Z)","",1},
    {
"Aetheryte","%%5_","",1},
    {
"Gilde","(G)","",1},
    {
"Daily","(D)","",0},
    {
"Trader","(H)","",0},
    {
"Botany","(BO-","(",0},
    {
Teleport.StdWPName,"","",1},
    {
"NPC","%%3_","",0},
    {
"Object","%%7_","",0},
    {
"Dungeons","(D-","(",0},
    {
"FATE","(F-","(",0},
    {
"Bestiarium","(B-","(",0},
    {
"Miner","(MI-","(",0},
    {
"Fishing","(FI-","(",0},
    {
"Farming","(FA-","(",0},
-- ************************************************************    

    
}
-- ************************************************************    
-- 
Teleport Map Name
-- ************************************************************    
Teleport.MapName = {

  {
131,"Thal-Kreuzgang"},
  {
133,"Alt-Gridania"},
  {
333,"Chimära"},
  {
293,"Titan"},
  {
217,"Castum Meridianum - Außenbereich"},
  {
224,"Castum Meridianum - Innenbereich"},
  {
178,"Gästezimmer-Die Sanduhr"},
  {
179,"Gästezimmer"},
  {
167,"Ruinen von Amdapor"},
  {
334,"Hydra"},
  {
292,"Ifrit"},
  {
294,"Garuda"},
  {
174,"Labyrinth der Alten"},
  {
157,"Sastasha-Höhle"},
  {
350,"Haukke-Herrenhaus (Schwer)"},
  {
349,"Kupferglocken-Mine (Schwer)"},
  {
160,"Pharos Sirius"},
  {
348,"Ultima EXTREM"},
  {
163,"Der Versunkene Tempel von Quarn"},
  {
212,"Sonnenwind"},
  {
205,"Wasserrosenteich"},
  {
242,"Coil 2"},
  {
207,"Der Mogul König"},



[Image: xypy.png]

Select the Waypoint and click it, then ...

Rename Waypoint
for rename change the name in "Waypoint Name" and Click "Rename"
Delete Waypoint
for delete Click "Delete"
Replace to Target/Player POS
for Replace Click "Replace to Target or Player POS" (it replace only the coordinates not the Name)



Code:
Changelog
v2.0.7 <11/02/2014>
- Fix compatibility with DEV-TP variables
- Use the Waypoint Folder from DEV-TP

v2.0.5 <11/02/2014>
- Fix Minion Crash

v2.0.3 <09/02/2014>
- clean the Code
- new Layout
- new Move Menu
- Implemented auto sync, auto record, Move To Position, use mesh position
- remove bugs from Dev TP (Save,Replace..,Window Size and More..)

v1.9.2 <18/01/2014>
- Teleporter Move
- Port to Cursor position
- Port to Target position
- Insert manually Map Name (in the LUA File Teleporter_GRP.lua)

v1.9.0 <19/12/2013>
- Teleporter Move
- Quick Save Ports
- Compass move
- Port to Cursor position

v1.8.3 <15/12/2013>
- FIX replace/rename/delete function crash the game

v1.8.2 <27/11/2013>
- Teleporter_GRP.lua to create or change the Groups

since no waypoints are in the packet, but you can download it from
odano1988 <KLICK>
andysx <KLICK>


Attached Files
.rar   Teleporter1.9.0.rar (Size: 5.38 KB / Downloads: 374)
.rar   Teleporter1.9.2.rar (Size: 5.8 KB / Downloads: 310)
.rar   Teleporter2.0.7.rar (Size: 7.48 KB / Downloads: 571)
#2
Nice will try this out for sure!
#3
put this in LuaMods folder but it isn't loading into minion.
#4
Works fine for me. Make sure you unzip right.
#5
nice is this every zone then?

clicking a waypoint afte saving it makes the game crash
#6
(11-25-2013, 06:18 PM)jackie1234 Wrote:  nice is this every zone then?

clicking a waypoint afte saving it makes the game crash

yeah Jackie1234 I notice the same crash but it only crashes when I have to edit/rename/delete. Creating it works just fine for me.
#7
works fine, realy good work, no crashes on my system
#8
(11-25-2013, 06:57 PM)Viper3881 Wrote:  
(11-25-2013, 06:18 PM)jackie1234 Wrote:  nice is this every zone then?

clicking a waypoint afte saving it makes the game crash

yeah Jackie1234 I notice the same crash but it only crashes when I have to edit/rename/delete. Creating it works just fine for me.

ya the delete and stuff yup
#9
do you have problems with the write authorization in the waypoints folder?
starts the Minion as an administrator. and test it again

after, Save, Rename, Replace and Delete the waypoints are written in this folder.

google translate, the best friend for misunderstanding :)
#10
Thanks for the update!!
 


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