Posts: 45
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Joined: Feb 2013
Worked nicely for me to 50. No sprint, no teleport. Full backpacks, no (non-hack) repairs slowed progress down a few times. I preferred to stay longer at spots than to move on quickly to next area with higher failure rate(s) and less HQ.
Posts: 875
Threads: 20
Joined: Aug 2013
11-29-2013, 12:17 AM
(This post was last modified: 11-29-2013, 12:26 AM by Latty79.)
(11-28-2013, 11:47 PM)Tompost Wrote: For 36-40, bot would get stuck here and keep jumping against the wall.
http://i.imgur.com/A9I3Ilu.jpg
Wouldn't be suprised. They were all made before the new nav. I'm guessing the navmesh is underneath unpassable terrain. I'll take a look.
Nothing wrong with the mesh on my end.
Posts: 875
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Joined: Aug 2013
You must be 35-37 since you don't have the 50 stealth yet. I knew I should have changed that. =/ You can get rid of part of the mesh and see what happens.
I have already leveled it to 38, seems to be ok now. But still having that problem of the bot getting stuck in that specific location :S
Posts: 875
Threads: 20
Joined: Aug 2013
Yep mine is too, bot issue i'm guessing.
Maybe the developers can take a look at this? It is ok if I use the TP hack feature, but otherwise it gets stuck there :S
Why has this been moved to Outdated? So far I've used it to go 1-38 with zero problems.
Is there a new version coming or other meshes I should be using instead?
Fantastic work by OP. Many thanks.