01-11-2014, 02:13 PM
(This post was last modified: 01-17-2014, 06:57 PM by wildicedemon.)
Please Read!
**This Module is Provided with all functionality as I use it I WILL NOT remove something from it because you do not like it. **
NOTE:
This Module **IS** in beta! & is the replacement for Specific Hunting.
Guide:
Settings:
Monster Selection: In order to Select which monsters you Hunt please use the Blacklist manager included with the bot you will note that the Drop-down menu houses a new item "Hunt Monsters". Simply target the monster you want to hunt and click "Ice List Target".
-Setting
-Mount: Select which mount you summon.
-Pet
-SCH Pet Healing: Causes Fairy to heal spam on the lowest PT member whose HP <=99%
-Companion: Turn's on Auto summoning of your Chocobo Companion.
-Companion's Name: You must enter your companions name here. Exactly as it is Spelled in the game.
-Stance:I Have DISABLED this portion of the module due to complaints. Allows you to select which stance your Companion will use once summoned. Will only change this well the Companion is out and the Character is moving.
-Repair
Repair: Enables Repairing at X condition
Repair@%: Sets the % condition a item must be at or below for it to repair it.
-Hunting
-Claim Over Kill: Enabling this will result in the module to "claim all monsters of said ID/'s once no more unclaimed monsters are present the bot will precede to kill them.
-Attack XClaimed: Having this enabled causes the Bot to attack any monsters IRREGARDLESS of Claim status. Leave disabled in most cases.
-CoK Max Distance: This is the maximum distance the bot will attempt to look for other out of combat targets and is used only in conjunction with Claim Over Kill. If monsters are returning back to their patrol area decrease it.
-Hunt Non-Prioritized: Enabling this results in monsters that are not explicitly defined being killed. This "Should" not claim monsters that are Excluded.
-Party Mode: Enabling this results in killing monsters that are targeting your party members/pet. Priority is given to monsters that are attacking party members not you.
-Exit
-Exit FreeSpace: Enables Exiting BASED on Free Inv Space.
-Exit FreeSpace < #: Defines the number of Free Inventory spaces needed if not met will Teleport to local Aether
-Timed Edit: Enables Exiting BASED on Time.
-Timed Exit in X Min: Number of minutes before exit.
-Exit In: Amount of time in Mins till exit.
Other Changes:
-AoE code from the skill manager has been rewritten: If you want AoE to be done you must insure that the target HP% < field is populated with something other then 0 i.e. 99. This new AoE code will account for player based AoE's, and Target Based AoE's. This DOES NOT USE THE ALLY/ALLIES portion of the skill manager as it will automatically change this based on the target type.
-Tank will now appear as one of the possible targets in the skill manager. this will always function on the lowest health tank in the party. IT ONLY WORKS FOR HEALING.(I see no other instance in which you would want the tank as the target. If there is some please do tell.
-The Skill manager will now continue a combo where it left off. I have only set this up for PLD/GLD, if you would like other classes added to this please provide me with a complete list of skills and cross class skills that DO NOT RESET the COMbo.
If you want something to be added please post what it is!
+Rep if you like the module
**This Module is Provided with all functionality as I use it I WILL NOT remove something from it because you do not like it. **
NOTE:
This Module **IS** in beta! & is the replacement for Specific Hunting.
Guide:
Settings:
Monster Selection: In order to Select which monsters you Hunt please use the Blacklist manager included with the bot you will note that the Drop-down menu houses a new item "Hunt Monsters". Simply target the monster you want to hunt and click "Ice List Target".
-Setting
-Mount: Select which mount you summon.
-Pet
-SCH Pet Healing: Causes Fairy to heal spam on the lowest PT member whose HP <=99%
-Companion: Turn's on Auto summoning of your Chocobo Companion.
-Companion's Name: You must enter your companions name here. Exactly as it is Spelled in the game.
-Stance:I Have DISABLED this portion of the module due to complaints. Allows you to select which stance your Companion will use once summoned. Will only change this well the Companion is out and the Character is moving.
-Repair
Repair: Enables Repairing at X condition
Repair@%: Sets the % condition a item must be at or below for it to repair it.
-Hunting
-Claim Over Kill: Enabling this will result in the module to "claim all monsters of said ID/'s once no more unclaimed monsters are present the bot will precede to kill them.
-Attack XClaimed: Having this enabled causes the Bot to attack any monsters IRREGARDLESS of Claim status. Leave disabled in most cases.
-CoK Max Distance: This is the maximum distance the bot will attempt to look for other out of combat targets and is used only in conjunction with Claim Over Kill. If monsters are returning back to their patrol area decrease it.
-Hunt Non-Prioritized: Enabling this results in monsters that are not explicitly defined being killed. This "Should" not claim monsters that are Excluded.
-Party Mode: Enabling this results in killing monsters that are targeting your party members/pet. Priority is given to monsters that are attacking party members not you.
-Exit
-Exit FreeSpace: Enables Exiting BASED on Free Inv Space.
-Exit FreeSpace < #: Defines the number of Free Inventory spaces needed if not met will Teleport to local Aether
-Timed Edit: Enables Exiting BASED on Time.
-Timed Exit in X Min: Number of minutes before exit.
-Exit In: Amount of time in Mins till exit.
Other Changes:
-AoE code from the skill manager has been rewritten: If you want AoE to be done you must insure that the target HP% < field is populated with something other then 0 i.e. 99. This new AoE code will account for player based AoE's, and Target Based AoE's. This DOES NOT USE THE ALLY/ALLIES portion of the skill manager as it will automatically change this based on the target type.
-Tank will now appear as one of the possible targets in the skill manager. this will always function on the lowest health tank in the party. IT ONLY WORKS FOR HEALING.(I see no other instance in which you would want the tank as the target. If there is some please do tell.
-The Skill manager will now continue a combo where it left off. I have only set this up for PLD/GLD, if you would like other classes added to this please provide me with a complete list of skills and cross class skills that DO NOT RESET the COMbo.
If you want something to be added please post what it is!
+Rep if you like the module