Hi there,
My friends and me using minion in party bashing or leveling.
We have a problem when we are on party grind.
When the leader stop running. all ppl stack on the lead !! (its very horrible, everyone knows we using bot)
So we are reconfigure ffxiv_common_cne:
.tostring(Player:MoveTo(tonumber(lpos.x)+math.random(5,10)-math.random(5,10),tonumber(lpos.y),tonumber(lpos.z+math.random(5,10)-math.random(5,10)),tonumber(c_followleader.rrange))))
actually, its the best coz all ppl take a random position near the leader.
but we must disable auto udapte... and when we udapte minion like the 2.0 or 2.16 we need reconfigure the common_cne.
So my requete is : Can you add this function on minion please. (exemple : random position lead : enable/disable )
I think, its usefull for others ppl in this website.
Thanks you
PS: i add the common_cne in exemple ( common_cne old version not 2.16)
here ===>Common_cne
My friends and me using minion in party bashing or leveling.
We have a problem when we are on party grind.
When the leader stop running. all ppl stack on the lead !! (its very horrible, everyone knows we using bot)
So we are reconfigure ffxiv_common_cne:
.tostring(Player:MoveTo(tonumber(lpos.x)+math.random(5,10)-math.random(5,10),tonumber(lpos.y),tonumber(lpos.z+math.random(5,10)-math.random(5,10)),tonumber(c_followleader.rrange))))
actually, its the best coz all ppl take a random position near the leader.
but we must disable auto udapte... and when we udapte minion like the 2.0 or 2.16 we need reconfigure the common_cne.
So my requete is : Can you add this function on minion please. (exemple : random position lead : enable/disable )
I think, its usefull for others ppl in this website.
Thanks you
PS: i add the common_cne in exemple ( common_cne old version not 2.16)
here ===>Common_cne