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FFXIVMinion v1.5 Beta Update
(08-02-2014, 02:29 AM)jackie1234 Wrote:  
(08-02-2014, 12:07 AM)firecraft Wrote:  hi I have problem with last update
when I farming fate the level dont sync anymore ><

i am testing fates right now and is working just fine. Follow the "how to grind" tutorial and how to set up fate portion of that.

(08-01-2014, 09:30 PM)oreidenewyork Wrote:  O_o new layout took me by surprise everything is so minimalistic :D, ty for adding the shortcut options

-skip cutscenes not working
-some duties still require dummy encounter

will report with more use as usual :)


would still like to see target next highest hp option

not sure what you mean by dummy encounters but all my duties work just fine. maybe its a wait time issue. And skip cutscenes is working for me. did you guys do a fresh install with the current release of the beta bot?

I did a fresh install yes. Cutscene skipping still not working for me, nor is the dialogue skipping. Dialogue skipping will begin to work if you activate it DURING a text bubble, but needs to be repeated.

just got newest update will report back, TY GOD for moving skill profile to main screen again
Just an FYI on some things added this past update, and this next update:

General:
-Avoid AOE was added as an option. It will default "on" when changing to quest mode, but can still be manually changed if necessary.

Fishing:
-Positioning should be more reliable.
-Mooch was added as an option on a per marker basis (you'll see the checkbox if you look at the marker edit window).
-Stealth was added here too, but is not wired up yet (coming soon).
-Will check for food before casting.

Crafting:
-Minimum CP option added, prevents crafting anything if your CP drops below this level.
-Will check for food buffs before crafting.

In Progress:
-Implementing multizone, time-based gathering nodes.. stay tuned..
Can we have teleport for duty and gathering separate like in the live version instead of having it turned on for duty then if you forget to turn off when your done and go gathering it will port to nodes.
getting numerous ghost crashes on the latest update just from having 3+ clients open. the oldest one will crash when launching a 4th

Ghost crashes gone on fresh install, but my BLMs dont do anything but target the mobs. No casting, no nothing.

edit again; it seems only jackies blm 3.0 profile is having issues. my own custom ones work
i'm using blm3.0 and brd3.0 working fine wtih beta. The ghost crashes seems like your using teh same key twice. the 4th one is probably the same key as the first one.
Something got changed this morning, and it has caused issues with WP teleport farming. It will teleport to the first boss, but stand a couple feet off the floor, so the boss never spawns and then bounces to the other 2 boss locations before quitting the dungeon and trying again. If I make the bot take a step and drop to the ground, the boss spawns. These profiles (Jackie's 50, all bosses, WP and the one that comes with the bot) were working pretty good until just a few hours ago (maybe 6am EST?). Guess its back to the release for me.

Nevermind... its doing the same thing with the release version.
(08-05-2014, 01:40 PM)behemoth8u Wrote:  Something got changed this morning, and it has caused issues with WP teleport farming. It will teleport to the first boss, but stand a couple feet off the floor, so the boss never spawns and then bounces to the other 2 boss locations before quitting the dungeon and trying again. If I make the bot take a step and drop to the ground, the boss spawns. These profiles (Jackie's 50, all bosses, WP and the one that comes with the bot) were working pretty good until just a few hours ago (maybe 6am EST?). Guess its back to the release for me.

Nevermind... its doing the same thing with the release version.

Yeah, mentioned it in the IRC and posted a thread in support of me having the same issue.
http://www.mmominion.com/thread-8678.html

It figures that once I start to do some WP farming this happens. :( what luck lol
(08-05-2014, 02:01 AM)Ace Wrote:  In Progress:
-Implementing multizone, time-based gathering nodes.. stay tuned..

definitely looking forward to this!
I think the CTRL becoming "sticky" like capslock is due to how I use CTRL for a lot of my own keybinds and often combine bot + regular play together.
And dual monitor, switching back and forth between windows and monitors often.

It'd be nice if we could change the "core" shortcuts.
So I read through this thread and nobody has had this issue but I posted on the support forum but I think here is more appropriate:

My beta bot won't attack at all. I can't seem to find any option that would prevent it from attacking. I am playing THM and using the default profile. I used beta to test out the quest mode and it seemed to work just fine with the included Uldah profile except when it got to the mobs it wouldn't attack I thought this was just due to the fact that it was in quest mode however, even on assist mode it won't do anything even if i turn start combat on. Grind mode runs to mobs targets and does nothing, having it do fates runs to fates, targets but doesn't attack either. I deleted the beta folder re-downloaded and nothing.

I had only copied over the Navigation folder from live and the way-points for teleporting and that's it. I deleted everything re-downloaded left it all default ran the beta bot put it on assist with the thaumaturge profile selected and start combat on and it wont do anything even if I target the mobs. I am frustrated because I think it's something simple that I am missing but I can't figure it out. I've been using live bot for a while and I have it behave exactly how I want so I do not understand how I can be failing so hard with figuring this out in beta. I am so sorry if this has come up before but I have searched these forums and can't find an answer. Everything else seems to be working as intended except my bot won't kill stuff!

Please someone help me I am at my witts end, thanks.
 


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