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FFXIVMinion v1.5 Beta Update
I'm having problems getting the new unspoiled nodes gathering working. I have went through the tutorial multiple times and setup my markers/locations multiple times, but I still can not get it to work. It will tp to the start area I choose, gather in that area then tp to limsa my idle spot and just sit there, after a while it will tp to other zones on my list but never at the proper time to gather anything. Its like its not reading the time correctly. I have double checked times and what not and they are all correct . I'm sure it is just user error but I can not figure out what it is. Please if anyone has any pointers or things that could help let me know. Thanks so much. I just wanted to say also I absolutely love this bot it is amazing , keep up the great work guys :)
is the Beta pushed to the Live??
http://www.mmominion.com/thread-8268-pos...l#pid73786
we have the 26. august
(08-26-2014, 03:22 PM)Shaolin2 Wrote:  is the Beta pushed to the Live??
http://www.mmominion.com/thread-8268-pos...l#pid73786
we have the 26. august


Currently being processed from my understanding. No ETA though.

Hang tight! Cutesmile
just installed the beta but have 0 nav meshes, and can't find the folder either.
tried to record a new one:
"warning could not save mesh"
(08-27-2014, 10:43 AM)mumitroll Wrote:  just installed the beta but have 0 nav meshes, and can't find the folder either.
tried to record a new one:
"warning could not save mesh"

The beta doesn't include any meshes, either copy the folder from the live version or you can just make the Navigation folder if you want to start creating your own and saving them.
I try a duty on the beta but it wont work as intended :

- I run a tank on my duty, yeah that's seems kinda useless, but i like running a "normal" group, that i can manually operate if needed.
On live it work alright with a profile where he only use ranged attack. Now on beta he keep teleporting from the safe zone to the boss because he try to slash boss on melee.
He can't stay in the safe zone.
1. the profile are pretty much the same in terms of format.
2. It does that because it's trying to do some DPS. The bot should be safe since it will tp back and forth.
Is there a way to desactive his melee attack and keep it in the safe zone like on live ?
He don't take too much hits since he come back and forth, but he take some, sometime he just go to the boss while an AOE is casting, and i didn't test too much but i suspect he can "unstuck" some boss.
(08-27-2014, 12:45 PM)Noktam Wrote:  Is there a way to desactive his melee attack and keep it in the safe zone like on live ?
He don't take too much hits since he come back and forth, but he take some, sometime he just go to the boss while an AOE is casting, and i didn't test too much but i suspect he can "unstuck" some boss.

its called telecast and its working as intended ive done all the bosses that we currently are able to bot with a group and melee characters do not unstick the boss because they TP back to the safe spot when they get targeted. Id suggest not using melee unless you want to. there is no need to have a tank in a group for any reason unless you want the mount or something for the tanks. Regardless if you dont want them to telecast just remove attacks that require him to be in melee from the skill profile.
(08-27-2014, 03:30 PM)jackie1234 Wrote:  Regardless if you dont want them to telecast just remove attacks that require him to be in melee from the skill profile.

On my profile, i only have one ranged skill :
Shield lob
http://xivdb.com/?skill/24/Shield-Lob
And my paladin still going to telecast to do melee damage.

About the point of having a tank, this is important for me. I'm not always 100% automated, but i don't see the point of arguing about that.
The beta currently giving me headache with his telecast stuff, and i'm wondering if there is a way to disable that to reverse to the current live bot behavior.
 


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