02-18-2015, 06:04 PM
In addition to a host of new API goodies, including Player.stats, and Player.levels, and additional gathering info (thanks fxfire), the following lua changes were made:
- Tweaked avoidance wait time down, will be faster to dodge.
- Fixed unmounting upon zone change for some tasks.
- Fixed stealth destination check error.
- Normally gathering will ensue while at the "idle" location while doing Unspoiled Gathering. Players will need to make sure the appropriate class is selected for the Idle location, and that the marker list has been set up appropriately beforehand.
- Added new conditionals and skill trackers for crafting.
- Switched pairs <-> pairsByKeys to force proper evaluation order for crafting/gathering.
- Fixed IQ/Quality tracking for crafting.
- Added skill profile validation upon load to check for missing skill conditionals.
- Added 2 example profiles for crafting (credit: sebbs).
- Cleaning up OMC's a bit more.
- Testing implementation for OMC_WALK.
- New helper for searching for marker info in different files.
- Added a button to pull in position on navigation test mode.
- Fixing confirm duty for PVP when multibotserver connection is enabled.