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It's an easy problem to fix, I'll put in an extra check today or tomorrow.
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Thanks very much Ace.
If we could have an option sometime in the future to allow us to stay near the finished fate, instead of going back to the evacpoint, when there are no more fates to do, that would be great.
Posts: 2,172
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Thanks Ace for responding positively to the feature request. I just made a donation for your efforts.
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(04-06-2015, 09:11 AM)alancat Wrote: Thanks Ace for responding positively to the feature request. I just made a donation for your efforts.
lol as to imply others didnt?
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(04-06-2015, 01:28 PM)Cichard Wrote: (04-06-2015, 09:11 AM)alancat Wrote: Thanks Ace for responding positively to the feature request. I just made a donation for your efforts.
lol as to imply others didnt?
It was just to thank Ace for his indication of willingness to review the code to look into any possible issues and to implement additional features that I raised.
I would also like to thank you for the assistance that you provided, particularly in showing me how to change the evacpoint, which has been quite helpful.
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(04-07-2015, 12:17 AM)alancat Wrote: (04-06-2015, 01:28 PM)Cichard Wrote: (04-06-2015, 09:11 AM)alancat Wrote: Thanks Ace for responding positively to the feature request. I just made a donation for your efforts.
lol as to imply others didnt?
It was just to thank Ace for his indication of willingness to review the code to look into any possible issues and to implement additional features that I raised.
I would also like to thank you for the assistance that you provided, particularly in showing me how to change the evacpoint, which has been quite helpful.
i was just messing around i should of done a
or something haha.