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[Module] Controller [1.07]
#61
(03-06-2015, 05:15 PM)Cichard Wrote:  oh i getcha what your saying now. yeah someone has a project going here http://www.mmominion.com/Thread-WIP-MMOM...Controller

that looks like just what i wanted shame its not out yet :(
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#62
Just want to say that I love this module. I was wondering if there has been anymore work done to it since it was released? maybe add a way to turn busy on/off. My server is pretty bad with random friend requests and it would be nice to turn busy on with just one click.
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#63
(04-28-2015, 09:06 PM)sasquatch23 Wrote:  Just want to say that I love this module. I was wondering if there has been anymore work done to it since it was released? maybe add a way to turn busy on/off. My server is pretty bad with random friend requests and it would be nice to turn busy on with just one click.

that is a wonderful idea!
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#64
The controller is extensible, you can basically copy the layout of the existent lua files and create one that does a SendTextCommand("/busy").
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#65
I'll try and take a look at that when I get home but to be honest i'm a total noob at modifying Lua files. if someone makes one first that can do this that would be great, otherwise I'll just post what I come up with if I'm successful. ThumbsUp
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#66
Does this Mod is there a plan that corresponds to the Quest Profile and Duty Profile purchased from the Store?
It does not appear in the list.
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#67
there will probably be an updated version of this eventually on the store, ace is putting a ton of work into a couple of REALLY COOL new addons.
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#68
might be useful to know the controller addon can change profiles, including the paid ones.
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#69
is it possible to get a walk though video to set this up .is very unclear i have no idea what im doing 
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