08-20-2015, 06:50 AM
(This post was last modified: 08-20-2015, 06:59 AM by amackenzie.)
Makes sense. But Painflare should probably be set to 2+ instead of 3+ because it doesn't cost MP and gains you at least 100 extra potency. :)
The situation where Bane tends to go off too much is if the enemies take longer than 10s to die, and you have to move or otherwise interrupt your Ruin (or whatever) casts. The bot will quickly use Bane while you're moving or target switching. This is especially noticeable in places like HL roulette, where you don't have Painflare to eat stacks, as you mentioned.
Also, I just noticed but Radiant Shield (Ifrit) doesn't seem to fire off properly (or ever, even), but I'm not sure how to fix that since the skill manager entry for it doesn't look wrong. Maybe it'd be easier just to sic Ifrit-egi?
The situation where Bane tends to go off too much is if the enemies take longer than 10s to die, and you have to move or otherwise interrupt your Ruin (or whatever) casts. The bot will quickly use Bane while you're moving or target switching. This is especially noticeable in places like HL roulette, where you don't have Painflare to eat stacks, as you mentioned.
Also, I just noticed but Radiant Shield (Ifrit) doesn't seem to fire off properly (or ever, even), but I'm not sure how to fix that since the skill manager entry for it doesn't look wrong. Maybe it'd be easier just to sic Ifrit-egi?