11-02-2015, 07:09 PM
(This post was last modified: 11-02-2015, 07:14 PM by YellowcarQueen.)
(10-30-2015, 06:54 PM)Burn Wrote: First of all, thanks for working on this!
I've run into a few odd behaviors with it so far. Sometimes Reload will sit off cooldown for a really long time and sometimes it doesn't actually use Wildfire during the 2nd cycle of it. HE and B4B will go off and it will start behaving like Wildfire is up, but it didn't actually cast Wildfire itself. The other odd thing it's doing is withdrawing and recasting the Turret a lot. Is it possible that's just a Target Dummy thing?
The turret is on a 30 second timer. You can adjust the recast time to whatever you like.
I'm working on a completely new version to replace the 2nd version I released recently that will hopefully finally fix any lingering issues. It will also manually cast all buffs for the beginning opener outside of combat (Already Done) and utilize reload, reassemble, and ricochet while Wildfire and Rapid Fire are on CD (Already Done). I'm currently just fleshing it out with all the other MCH abilities, PVP, and making sure it works 99% of the time by running a lot of Alexander Normal. Look for it in a week or so.
(10-31-2015, 07:38 AM)HaltPolis Wrote: Just a note you have heartbreak on same filter 4 as turret management. Not sure if that was intentional. I took it off filter altogether.
This is a great profile for pvp btw. Top marks for that.
It was on filter 4 so I could turn it off for target dummy testing because it gets executed a lot with target dummies.