01-14-2016, 09:37 PM
My Setup
Computer 1
(leader) Warrior - Sebbs Warrior - no filters, telecast yes, Need
Scholar - Sebbs Scholar - no filter, telecast no, Need
Computer 2
Dragoon - Sebbs Dragoon - no filter, telecast yes, Greed
Bard - Sebbs Bard - no filters, telecast yes, Greed
Saint Mociannes Arb (average completion time: 32 minutes)
Why does the toons stop right before the Queen Hawk boss (Big Bee) and die before they port in? is there a way to fix this. Other issue I am having is that the Dragoon will jump ahead at the exact same place every single time. Is there a specific setting I need to prevent this? I monitored it for every run:
1st run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
2nd run: no issues
3rd run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
4th run: no issues
5th run: no issues
6th run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
7th run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
Computer 1
(leader) Warrior - Sebbs Warrior - no filters, telecast yes, Need
Scholar - Sebbs Scholar - no filter, telecast no, Need
Computer 2
Dragoon - Sebbs Dragoon - no filter, telecast yes, Greed
Bard - Sebbs Bard - no filters, telecast yes, Greed
Saint Mociannes Arb (average completion time: 32 minutes)
Why does the toons stop right before the Queen Hawk boss (Big Bee) and die before they port in? is there a way to fix this. Other issue I am having is that the Dragoon will jump ahead at the exact same place every single time. Is there a specific setting I need to prevent this? I monitored it for every run:
1st run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
2nd run: no issues
3rd run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
4th run: no issues
5th run: no issues
6th run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]
7th run: Dragoon skipped ahead before first wall to be broken down.
Resolution: disabled bot, and re-enabled. [x14,y11]