(02-06-2016, 04:06 AM)kidz14 Wrote: Probably not an issue, just put a TP % < then limit on the highest PLD TP moves, such as Shield Bash & Shield Lob. Also now with Macros maybe we can get un-interrupted combo's going but still moving would i think break that macro because it would be timer based, what i think works best is the chain combos so far, i wish that threw a middle in it and if it where null to just ignore it, but imagine a three move chain. Two at the moment seems to work great for stuff like swiftcast/shadow flare, miasma/bio after a bio II, swiftcast/raise, raging/quailing.... and the list goes on, but three would open up a whole new world, bio II/miasma/bio, divine seal/swift cast/medica II, fast blade/savage blade/rage of halone... and that list also continues.
If I understand what you're saying here you think chains can only be up to two actions. This is incorrect as you could chain many more things than just two. Also you can have chains go different routes within itself. I would suggest you check out other profiles especially ones with openers to better see how chains get used for more than two actions. Sorry for the off-topic to thread owner.