03-12-2016, 09:37 AM
(03-12-2016, 12:46 AM)geneticdoom Wrote: My BSM is fully melded with 900 Craftmanship 822 Control and 470 CP with food. My other crafters are not as geared, they have 784 Craftmanship and 740 control. The 3 star macro will work as long as you meet the requirement of 850 craftmanship, 820 control and 469 CP. The 2 star will work if you have about around 750-780 craftmanship.
Its about the same HQ chance you would get if you were to manually use the Makers Mark rotation on the craft. The 2 Star roation is fairly often hq, if you use some hq mats it would be about hq 90% + of the time. I have this macro just because i end up needing to craft a large amount of crafts. The 3 star macro will not be HQ as frequently due to rng, if i dont have 10 stacks of inner quiet and only a normal proc on byregot's it wont have a very high % quality.
It is technically possible to lower the CP requirement on the 2 and 3 Star rotation by 32 cp but the original rotation still had a pretty high stat requirement. i think its easy to meet the 2 star stats with having max cp.
The other stat requirements can be lower, the 450 cp requirement is able to be met with the lv 58-60 crafted gear with cp melded in. this was all i had available at heavensward launch and just melded cp and some craftmanship into my gear then. so my profiles were based around high cp stats
I was mainly asking about the 3 star and what percentages you get with no hq mats and a few hq mats.
Just trying to understand your super high stat requirements over the profiles I made that is much much lower and only needs a few hq mats.
If you'd manages to pull off a rotation that was 100% or close to with nq mats I'd understand the cp requirement I've only made rotations to meet reasonable requirements.
with 418cp, 850 crafts and 820 control I've made well over 100 hq 3 star crafts only loosing a few crafts worth of mats.