I was trying to come across a mob that had the "open positional" so I could gather some data because realistically I would rather make this an automatic switch.
If anybody could come across one, and would like to help me fix this, I just need to know what is returned from the following command passed to the console:
and also what mob it is.
AFAIK, potions should be used during the opener if they're off cd and potions are enabled, at least they did last I checked. I will try to stop and re-check if a get a minute.
If anybody could come across one, and would like to help me fix this, I just need to know what is returned from the following command passed to the console:
Code:
d(Player:GetTarget().pos.h)
and also what mob it is.
AFAIK, potions should be used during the opener if they're off cd and potions are enabled, at least they did last I checked. I will try to stop and re-check if a get a minute.