nice update
QT customize is a slick addition so good job - also just noticed activating the hotkeys on/off is much faster (no wait time between on/off now) vs the old Skillmanager filter system which is nice bonus. Also the Display QT toggle (under general) is great if it wasn't there before!
I did notice not everything in the overlay is in hotkeys list right now - they will be added? also is it possible for us to manually change the hotkeys gui order?
dots tab - seems to just affect Phleb (on a dummy) is that intended ? thought in past Phleb was just best not used when targets HP was under x HP and was auto controlled anyway so no need for an on/off in QT? Enable Fracture didnt seem to work - and Fracture on drg is worth it again anyways?
Piercing talon may be better to have an on/off - would be annoying to pull stuff by mistake or break your own combo xd
Cant seem to resize the sting box
potions still being used in opener - regardless of QT status
QT customize is a slick addition so good job - also just noticed activating the hotkeys on/off is much faster (no wait time between on/off now) vs the old Skillmanager filter system which is nice bonus. Also the Display QT toggle (under general) is great if it wasn't there before!
I did notice not everything in the overlay is in hotkeys list right now - they will be added? also is it possible for us to manually change the hotkeys gui order?
dots tab - seems to just affect Phleb (on a dummy) is that intended ? thought in past Phleb was just best not used when targets HP was under x HP and was auto controlled anyway so no need for an on/off in QT? Enable Fracture didnt seem to work - and Fracture on drg is worth it again anyways?
Piercing talon may be better to have an on/off - would be annoying to pull stuff by mistake or break your own combo xd
Cant seem to resize the sting box
potions still being used in opener - regardless of QT status