08-24-2016, 04:34 PM
(This post was last modified: 08-24-2016, 05:14 PM by quickpurchase.)
(08-01-2016, 08:32 AM)Bobsayshello Wrote:(07-23-2016, 12:35 AM)eldertale Wrote:(07-22-2016, 07:36 AM)Bobsayshello Wrote:(07-19-2016, 12:02 AM)geneticdoom Wrote: I haven't had a chance to update the profiles. Something happened yesterday and i didn't have the heart to play and do anything. At this moment im in overwatch matches, ill try to get to the profiles after a bit.
Not a problem I figured it out myself. It was actually because my Craftsmanship was a little higher than what this profile was calling for so it would activate the CSII a second time causing it to finish the craft early. If anyone else uses this profile make sure you stop after STEP 31 to see how much progress your CSII is giving you and then to go into the profile and make changes to the CSII's when to activate and do the math. The default was to activate the skill again if under 1634 durability which I was but my CSII would give me progress that went by 14 points over the limit to finish the synthesis. After dropping the durability by 15 (one point below maximum to finish) the profile works as intended. Thnx again ^_^
can i ask what your stats are? also which step did you change the csII the first or second one??
1000 / 925 but honestly as long as you are hitting ~ 800 you should be fine for 3.3 crafts. Change CSII's after MMII except for last one. Wait until you perform one CSII to figure out your number and subtract that +1 point to stay below finishing synth early.
I changed step 56 to 1512... it seems to have gone through the whole rotation but it was only at 53% HQ. I assume this is a RNG script and it will not hit that 100% each time. For the <80% could something be written to use reclaim and break instead?