10-19-2016, 11:02 PM
(This post was last modified: 10-20-2016, 01:59 AM by karael.
Edit Reason: info
)
Thanks!
Is there anywhere I can check list of those syntax? Is the the same as these? https://github.com/MINIONBOTS/FFXIVMinion/wiki/Action
Also at higher skillspeed than 650 OG Plan has some issue with Berserk 3 Fell Cleave combo.
Normally whole combo will be used between Heavy Swing and Skull Sunder/Maim for it to maximize stack after combo.
I noticed that at skillspeed > 650 it will often use Skull Sunder or Maim before finishing the combo and screw the whole thing up.
Is there anyway to put a halt on Skull Sunder/Maim during the combo?
Also what is difference between "{INFURIATE}" and "{INFURIATE}.isready"
I see that in berserk plan it has both {INFURIATE} and {INFURIATE}.isready in the same line.
Is there anywhere I can check list of those syntax? Is the the same as these? https://github.com/MINIONBOTS/FFXIVMinion/wiki/Action
Also at higher skillspeed than 650 OG Plan has some issue with Berserk 3 Fell Cleave combo.
Normally whole combo will be used between Heavy Swing and Skull Sunder/Maim for it to maximize stack after combo.
I noticed that at skillspeed > 650 it will often use Skull Sunder or Maim before finishing the combo and screw the whole thing up.
Is there anyway to put a halt on Skull Sunder/Maim during the combo?
Also what is difference between "{INFURIATE}" and "{INFURIATE}.isready"
I see that in berserk plan it has both {INFURIATE} and {INFURIATE}.isready in the same line.