Yeah but this problem is not from our side, it seems. Mesher x64 is still in beta i guess. We use the Minion navigation mesher in order to moove character. But it's working well since 2 weeks, we don't have any "end not on mesh" error anymore :)
Revolt, Dominion, Dailies, Poacher, Navigator, FPH & Scenery support on Bottox Discord.