Alright, my second evening testing is over.
* people are even more clumped up, not using the blist feature (and have the AFK sign on them, cant fix stupid)
* in the hightimes 6/8 PT members were bots, cuddling for 10min+
* even if the ice has spawned, the bots kept cuddling (a pack of 6+ of them)
to counter this the ideas are:
+ IF deathcount is 1, 3, 5, 7, ... randomly go to one of the enemies base and try to take over (just to add randomness and not cuddle in the center point)
+ IF bot is standing still between 1-2min (cuddling) move out to enemies bases, but attack the next enemy who comes across on the way
+ IF ice spawns, override everthing and go for ice (if possible, dont run through the whole pack of enemies lol)
Those are just ideas, and the outcome can be something unforseen as always.
Is it possible the blacklist gets its own window?
I like to read the log, what the bot is doing and be able to quickly blist other bots.
Thanks! :)
* people are even more clumped up, not using the blist feature (and have the AFK sign on them, cant fix stupid)
* in the hightimes 6/8 PT members were bots, cuddling for 10min+
* even if the ice has spawned, the bots kept cuddling (a pack of 6+ of them)
to counter this the ideas are:
+ IF deathcount is 1, 3, 5, 7, ... randomly go to one of the enemies base and try to take over (just to add randomness and not cuddle in the center point)
+ IF bot is standing still between 1-2min (cuddling) move out to enemies bases, but attack the next enemy who comes across on the way
+ IF ice spawns, override everthing and go for ice (if possible, dont run through the whole pack of enemies lol)
Those are just ideas, and the outcome can be something unforseen as always.
Is it possible the blacklist gets its own window?
I like to read the log, what the bot is doing and be able to quickly blist other bots.
Thanks! :)