I have problems for 3-4 days while daily hunt on this map with default navigation meshes.
When bot dive he cannot find path. If you come up to surface - he can continue.
For example:
Bot teleported to Tamamizu, dived and stuck today. I've had to manually bring him to surface.
With another target same story - dive and stuck:
and third one...
Console log:
When bot dive he cannot find path. If you come up to surface - he can continue.
For example:
Code:
["Tatsunoko"] = {
contentId = 5733,
mapId = 613,
pos = {
x = 521.10766601563,
y = 0.73303556442261,
z = 836.17413330078
}
}
Bot teleported to Tamamizu, dived and stuck today. I've had to manually bring him to surface.
With another target same story - dive and stuck:
Code:
["Shiranui"] = {
contentId = 5739,
mapId = 613,
pos = {
x = -157.73266601563,
y = 2.575350522995,
z = -693.83319091797
}
}
and third one...
Console log:
Code:
15:48:30> D = "[Navigation] - MACRO_START_NOT_ON_MESH - From [ -630.65 / -25 / 267.38] - To - [-157.73 / 2.58 / -693.83]"
15:48:30> D = "[GetMovementPath]: We could not get a path to our destination."
15:48:30> D = "[MOVETOPOS]: Checking range [1071.2528397374], [1071.6076950413]"
15:48:30> D = "[MOVETOPOS]: Checking requirement [0.75], [5]"
15:48:30> D = "[MOVETOPOS]: Checking manual requirement [1], [3]"
15:48:30> D = "[Navigation] - MACRO_START_NOT_ON_MESH - From [ -630.65 / -25 / 267.38] - To - [-157.73 / 2.58 / -693.83]"
15:48:30> D = "[GetMovementPath]: We could not get a path to our destination."