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Less obvious pathing please
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I know it's a tall order but the pathing is just a little too rigid.

Could we possibly get an option to "smooth" out curves and stuff and add in random overshoots and stuff? As in make the bot randomly intentionally run too far, and then move from that new point, or just make it randomly choose a slightly different path/vector?

Anything to make it not so blatantly obvious that I'm botting because right now it's like domoarigatomisterroboto over here the way I'm jerking rigidly around on the same paths.

Thanks in advance, everything else is working great so far. Any idea how much it will cost @ release?
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Less obvious pathing please - by sacreddruid - 10-09-2013, 05:56 PM

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