10-11-2013, 05:37 PM
(10-11-2013, 10:21 AM)richardwood Wrote: There is a bug, after stealthing, upon unstealthing (when there's no mob around) the character walks (instead of running) all way to the next node.
Weird thing is sometimes it happen, sometime it works good lol im confused
The stealth update is still in testing. I'm trying to get mount/sprint usage during movement tested so I can include it as well.