10-13-2013, 06:19 PM
The fates problem sounds like a meshing issue...that zone is notoriously hard to mesh with the current system. The fact that it participates in them when you move there suggests that its having difficulty generating a path from your evac point. If you're using a mesh from the forums, post the fates it wn't do int the forum thread so the author can check them out and report to us if the bug is tied to the meshing/navigation system.
As for the bot returning to the evac point I noticed this earlier myself...I'll modify the code so that the bot breaks out of the evac task if a fate is detected. I'll try to get it pushed within the next 24 hours. Thanks for the information.
Also, please see the top of the changelog for information on mounting. It should not be used in its current state and was not meant to be exposed in the GUI for this release.
As for the bot returning to the evac point I noticed this earlier myself...I'll modify the code so that the bot breaks out of the evac task if a fate is detected. I'll try to get it pushed within the next 24 hours. Thanks for the information.
Also, please see the top of the changelog for information on mounting. It should not be used in its current state and was not meant to be exposed in the GUI for this release.