10-17-2013, 07:58 AM
elseif (SFHelper.SkillID ~= 218 and gSFtype == "Field Mastery") then
SFHelper.SkillID = 218
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 220 and gSFtype == "Field Mastery II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 294 and gSFtype == "Field Mastery III") then
SFHelper.SkillID = 294
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 235 and gSFtype == "Sharp Vision") then
SFHelper.SkillID = 235
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 237 and gSFtype == "Sharp Vision II") then
SFHelper.SkillID = 237
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 295 and gSFtype == "Sharp Vision III") then
SFHelper.SkillID = 295
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 225 and gSFtype == "Leaf Turn") then
SFHelper.SkillID = 225
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 226 and gSFtype == "Leaf Turn II") then
SFHelper.SkillID = 226
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 242 and gSFtype == "Unearth") then
SFHelper.SkillID = 242
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 220 and gSFtype == "Unearth II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 222 and gSFtype == "Blessed Harvest") then
SFHelper.SkillID = 222
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 224 and gSFtype == "Blessed Harvest II") then
SFHelper.SkillID = 224
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 239 and gSFtype == "King's Yield") then
SFHelper.SkillID = 239
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 241 and gSFtype == "King's Yield II") then
SFHelper.SkillID = 241
SFHelper.BuffID = 219
SFHelper.SkillID = 218
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 220 and gSFtype == "Field Mastery II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 294 and gSFtype == "Field Mastery III") then
SFHelper.SkillID = 294
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 235 and gSFtype == "Sharp Vision") then
SFHelper.SkillID = 235
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 237 and gSFtype == "Sharp Vision II") then
SFHelper.SkillID = 237
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 295 and gSFtype == "Sharp Vision III") then
SFHelper.SkillID = 295
SFHelper.BuffID = 218
elseif (SFHelper.SkillID ~= 225 and gSFtype == "Leaf Turn") then
SFHelper.SkillID = 225
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 226 and gSFtype == "Leaf Turn II") then
SFHelper.SkillID = 226
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 242 and gSFtype == "Unearth") then
SFHelper.SkillID = 242
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 220 and gSFtype == "Unearth II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 220
elseif (SFHelper.SkillID ~= 222 and gSFtype == "Blessed Harvest") then
SFHelper.SkillID = 222
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 224 and gSFtype == "Blessed Harvest II") then
SFHelper.SkillID = 224
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 239 and gSFtype == "King's Yield") then
SFHelper.SkillID = 239
SFHelper.BuffID = 219
elseif (SFHelper.SkillID ~= 241 and gSFtype == "King's Yield II") then
SFHelper.SkillID = 241
SFHelper.BuffID = 219