10-21-2013, 08:08 AM
(10-05-2013, 06:00 PM)Powder Wrote: Oct 05 2013, 2PM EST
- Grind/Fates
Aggro detection should now work properly during fates (might still need some tweaks)
Ranged classes will move closer to mobs during fates to avoid cast interruptions when mobs move/die
Targeting functions have been re-prioritized in the following order:
Mob is aggro and targeting me
Mob has lowest health
Mob is nearest
Can you put at the top of that a "textbox" where the user can enter the name of a mob?
and have this set to the HIGEST priority?
This way when you do FATEs with a BOSS such as CANCER, SVARA etc, you could make sure the bot always goes for that mob instead of the adds.