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[MODULE] Target HP (21/10/2013)
#3
(10-21-2013, 10:07 AM)fxfire Wrote:  :)

although noone had the time yet to fill the github-wiki with the functions, but you can actually draw your own "HUD" with some functions we provide to draw 3d primitives. I'll see if I can put htme into the wiki over the next days :)

Very cool. That'll make it possible to do another nHud or something similar.

It might also be nice to draw some lines between each entity and their target so that tanks know if they've lost agro.
 


Messages In This Thread
[MODULE] Target HP (21/10/2013) - by MAHA - 10-21-2013, 08:16 AM
RE: [MODULE] Target HP (21/10/2013) - by kei22 - 10-21-2013, 01:07 PM
RE: [MODULE] Target HP (21/10/2013) - by Cichard - 06-12-2014, 10:33 PM
RE: [MODULE] Target HP (21/10/2013) - by devek - 06-12-2014, 10:59 PM
RE: [MODULE] Target HP (21/10/2013) - by Cichard - 06-12-2014, 11:09 PM
RE: [MODULE] Target HP (21/10/2013) - by Daniel_H - 06-16-2014, 01:17 PM
RE: [MODULE] Target HP (21/10/2013) - by Cichard - 06-16-2014, 01:36 PM
RE: [MODULE] Target HP (21/10/2013) - by Daniel_H - 06-21-2014, 12:07 PM
RE: [MODULE] Target HP (21/10/2013) - by devek - 06-16-2014, 06:35 PM

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