10-22-2013, 10:26 AM
(10-22-2013, 10:11 AM)Kaeyt Sith Wrote: Title says it all i guess, looks very botty as it approaches a fate, kind of stops and starts every few feet.
Any way to smooth this out?
This happens to several places on the mesh as well like the respawning point after death. Seems like the bot is stuck @ movetopos or @ killtargetsomething. It basically uses mobs as its GPS navigator. No mobs = stutter-stop movement.
To smooth this out, all the devs must come back from vacation???