10-27-2013, 01:19 PM
(10-27-2013, 09:55 AM)uremeshi Wrote: for this section
3.0.21 Target has NOT Buff - The skill will be activated if the Target does NOT have a certain buff.
is there like a specific value that we must put in? cant seems to get the skills work correctly when i try to set them
Need the buff ID... go to: Lua Modules - Dev - Buffinfo
cast the buff, check target and set BuffAtIndex on what number the buff slot is, so the module know where to look, there you will get the ID# you need to put in the 3.0.21