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Tutorial - Skill Manager, Spell Book & Skill Editor
#10
(10-27-2013, 09:55 AM)uremeshi Wrote:  for this section

3.0.21 Target has NOT Buff - The skill will be activated if the Target does NOT have a certain buff.

is there like a specific value that we must put in? cant seems to get the skills work correctly when i try to set themComplaint

Need the buff ID... go to: Lua Modules - Dev - Buffinfo
cast the buff, check target and set BuffAtIndex on what number the buff slot is, so the module know where to look, there you will get the ID# you need to put in the 3.0.21
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RE: Tutorial - Skill Manager, Spell Book & Skill Editor - by gawc - 10-27-2013, 01:19 PM

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