11-05-2013, 04:55 AM
It's not that, that cannot be done.
Grabbing the location of the monster you want and then iterating thought every nearby player comparing the location of the player with that of the monster would yield the desired effect. However the problem with doing that is that it would essentially be a lot of work(not to program, but to run) imagine being in a fate with 50-100 players there that would be much more then what we want. I'll do some pondering and see if I can Figure out something that would work better.
Grabbing the location of the monster you want and then iterating thought every nearby player comparing the location of the player with that of the monster would yield the desired effect. However the problem with doing that is that it would essentially be a lot of work(not to program, but to run) imagine being in a fate with 50-100 players there that would be much more then what we want. I'll do some pondering and see if I can Figure out something that would work better.