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Minion Main Loop
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(11-04-2013, 04:19 PM)KaWeNGoD Wrote:  c_gather is the gather itself, i don't understand what you want to do, but maybe GetNearestGatherable(minlevel,maxlevel) in ffxiv_helpers.lua helps you :P

Ok will look into that.

As for the purpose, it is basically to find the main minion loop that checks EntityList when gathering and from there, ignore certain nodes based on its name and/or level. For example, for a botanist, there are 2 types: trees and vegetation patches. Sometimes, you only want to farm a certain material so an in-module ignore would be better than manually re-meshing every time you need to do this.
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Messages In This Thread
Minion Main Loop - by cheesepie88 - 11-04-2013, 03:55 PM
RE: Minion Main Loop - by KaWeNGoD - 11-04-2013, 04:19 PM
RE: Minion Main Loop - by cheesepie88 - 11-05-2013, 11:30 AM
RE: Minion Main Loop - by KaWeNGoD - 11-05-2013, 11:41 AM

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