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[Request] Simple Pause Function
#3
(11-10-2013, 05:02 PM)f3re Wrote:  Doing this from lua is trickier than it sounds...you would need to hook every gameloop_update callback and disable it while the shift key is pressed. A solution from the C++ side might be more appropriate. I'll discuss it with the team and see what they think.
Why that deep? :P There is an easy way, turn off the bot while shift is pressed and turn on when released Snicker

p.s i'll give it a go now :) If i got it right that's what you are looking for?

Has no GUI.
When you press Shift it will pause, when you release it will start.
Similarly if bot is turned off it will turn on when you press shift and turn off when you release shift.


BEWARE IT CATCHES KEYSTROKES EVEN WHEN YOUR MAIN FOCUS IS NOT FFXIV. Doubt this can be fixed Devil

USE AT YOUR OWN RISK, A POST BELOW EXPLAINS WHY IT MIGHT CAUSE BUGS :)


Attached Files
.zip   PauseOnShift.zip (Size: 663 bytes / Downloads: 20)
 


Messages In This Thread
[Request] Simple Pause Function - by OogieBoogie - 11-10-2013, 04:26 PM
RE: [Request] Simple Pause Function - by ferenz - 11-10-2013, 05:02 PM
RE: [Request] Simple Pause Function - by ymko - 11-10-2013, 11:37 PM
RE: [Request] Simple Pause Function - by aakk47 - 11-12-2013, 09:59 AM
RE: [Request] Simple Pause Function - by ymko - 11-12-2013, 02:59 PM
RE: [Request] Simple Pause Function - by ferenz - 11-11-2013, 12:07 AM
RE: [Request] Simple Pause Function - by ymko - 11-11-2013, 12:22 AM
RE: [Request] Simple Pause Function - by ferenz - 11-11-2013, 12:32 AM
RE: [Request] Simple Pause Function - by ymko - 11-11-2013, 12:38 AM
RE: [Request] Simple Pause Function - by ferenz - 11-11-2013, 06:02 AM
RE: [Request] Simple Pause Function - by ymko - 11-11-2013, 11:40 AM
RE: [Request] Simple Pause Function - by ymko - 11-17-2013, 03:39 PM

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