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[Module] yMko's Toolbox v0.04 <17/11/2013>
#17
(11-09-2013, 10:57 PM)ymko Wrote:  
(11-09-2013, 08:53 PM)Abbulicious Wrote:  Ymko how it bot repairing itself? :D could u explain that to me ?;)
In simple terms:
1. Vendors have repair buttons
2. That repair button can be used anywhere
3. Bot uses it :P It uses gil as well :P

(11-09-2013, 08:43 PM)Hairyogre Wrote:  Just in case someone else encountered this: it appears the ID for HQ items is simply the base number prefaced with 100. So HQ Tuna Miq'abobs are 1004670 as opposed to 4670 for the LQ version.

Or you could use the Dev panel InventoryInfo: that works well and isn't that hard to figure out Smile.
Thanks, I haven't thought about HQ versions, gonna add this to the top :P You sure its 100 and not 1000? :P I can't remember, SE have thy worst way for stuffz :P
Hmm, on the ones I've checked it's prefaced with a 100. That said, I've only checked 5 foods so this could easily be inconsistent in a larger sample.

The pull-down sounds best. Minion already has it worked out for you so why do more?
 


Messages In This Thread
RE: [Module] Feed Me v0.01 <08/11/2013> - by ymko - 11-08-2013, 09:05 PM
RE: [Module] yMko's Toolbox v0.02 <09/11/2013> - RENAMED from Feed Me - by Hairyogre - 11-10-2013, 11:58 PM

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