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[Module]Teleporter V2.0.7 <11/02/2014>
#1
BE WARNED! THIS CAN GET YOU BANNED! USE RESPONSIBLY! I AM NOT AT FAULT IF YOU GET BANNED!

This is no longer needed USE the DEV-TP that comes with the bot.

!!!! USE THE WAYPOINT FOLDER FROM DEV-TP ...LuaMods\Dev\Waypoint !!!!



[Image: u745.png]

- New Buttons in Minion Menu
- Port On/Off (disable Keys)
- Port Position (Cursor Port, Target Port)
- Step to Port (1-10) is the distance
- You can select a Button(s) to Port
example: Left Control + Middle Mouse
- Auto-Sync (Sync your Char after Port whit the Server)
- Auto-Record (gathers all data from from the Map NPC,Aetheryte and objects) you must press the refresh Button in the Teleport Menu
- Move to Mode (run to the Port)
- Use Mesh Position
- Distance (the distance between the char and the Object)

[Image: 3chw.png]
- Autoload waypoints when switching maps
- so are only the waypoints of the current map loaded

- Teleport Move Menu
[Image: 2tbb.png]

Quick Save/Load
- Quick Save 1, Quick Save 2 = Save your Waypoints Temp
- Quick Load 1, Quick Load 2 = Load your Temp Waypoints

Compass Port
- Port Up, Down, Forward, Back, Left, Right


[Image: xwwm.png]
- Insert Name and select "Save Player or Target POS"
- To Group Select begin Waypoint Name with...

(Z)<WAYPOINTNAME> = Zonepoint
(G)<WAYPOINTNAME> = Gilde
(H)<WAYPOINTNAME> = Trader
(D)<WAYPOINTNAME> = Daily
(D-<LVL>)<WAYPOINTNAME> = Dungeons
(F-<LVL>)<WAYPOINTNAME> = FATE
(B-<LVL>)<WAYPOINTNAME> = Bestiarium
(MI-<LVL>)<WAYPOINTNAME> = Miner
(BO-<LVL>)<WAYPOINTNAME> = Botany
(FI-<LVL>)<WAYPOINTNAME> = Fishing
(FA-<LVL>)<WAYPOINTNAME> = Farming
example
(Z)Coerthas Central Highlands

in the LUA File Teleporter_GRP.lua
- you Create / Rename /Replace the Waypoint Groups
- manually Insert Teleport ID and Name


PHP Code:
-- Teleporter Groupname

-- ************************************************************
-- 
Standard GroupName for Waypoints
Teleport
.StdWPName "Waypoints"
-- ************************************************************

Teleport.GRPName = {

-- ************************************************************
--  {
"<GROUPNAME>","<SEARCH>","<REPLACE>",<1,UNFOLD GROUP>},
    {
"Zonepoint","(Z)","",1},
    {
"Aetheryte","%%5_","",1},
    {
"Gilde","(G)","",1},
    {
"Daily","(D)","",0},
    {
"Trader","(H)","",0},
    {
"Botany","(BO-","(",0},
    {
Teleport.StdWPName,"","",1},
    {
"NPC","%%3_","",0},
    {
"Object","%%7_","",0},
    {
"Dungeons","(D-","(",0},
    {
"FATE","(F-","(",0},
    {
"Bestiarium","(B-","(",0},
    {
"Miner","(MI-","(",0},
    {
"Fishing","(FI-","(",0},
    {
"Farming","(FA-","(",0},
-- ************************************************************    

    
}
-- ************************************************************    
-- 
Teleport Map Name
-- ************************************************************    
Teleport.MapName = {

  {
131,"Thal-Kreuzgang"},
  {
133,"Alt-Gridania"},
  {
333,"Chimära"},
  {
293,"Titan"},
  {
217,"Castum Meridianum - Außenbereich"},
  {
224,"Castum Meridianum - Innenbereich"},
  {
178,"Gästezimmer-Die Sanduhr"},
  {
179,"Gästezimmer"},
  {
167,"Ruinen von Amdapor"},
  {
334,"Hydra"},
  {
292,"Ifrit"},
  {
294,"Garuda"},
  {
174,"Labyrinth der Alten"},
  {
157,"Sastasha-Höhle"},
  {
350,"Haukke-Herrenhaus (Schwer)"},
  {
349,"Kupferglocken-Mine (Schwer)"},
  {
160,"Pharos Sirius"},
  {
348,"Ultima EXTREM"},
  {
163,"Der Versunkene Tempel von Quarn"},
  {
212,"Sonnenwind"},
  {
205,"Wasserrosenteich"},
  {
242,"Coil 2"},
  {
207,"Der Mogul König"},



[Image: xypy.png]

Select the Waypoint and click it, then ...

Rename Waypoint
for rename change the name in "Waypoint Name" and Click "Rename"
Delete Waypoint
for delete Click "Delete"
Replace to Target/Player POS
for Replace Click "Replace to Target or Player POS" (it replace only the coordinates not the Name)



Code:
Changelog
v2.0.7 <11/02/2014>
- Fix compatibility with DEV-TP variables
- Use the Waypoint Folder from DEV-TP

v2.0.5 <11/02/2014>
- Fix Minion Crash

v2.0.3 <09/02/2014>
- clean the Code
- new Layout
- new Move Menu
- Implemented auto sync, auto record, Move To Position, use mesh position
- remove bugs from Dev TP (Save,Replace..,Window Size and More..)

v1.9.2 <18/01/2014>
- Teleporter Move
- Port to Cursor position
- Port to Target position
- Insert manually Map Name (in the LUA File Teleporter_GRP.lua)

v1.9.0 <19/12/2013>
- Teleporter Move
- Quick Save Ports
- Compass move
- Port to Cursor position

v1.8.3 <15/12/2013>
- FIX replace/rename/delete function crash the game

v1.8.2 <27/11/2013>
- Teleporter_GRP.lua to create or change the Groups

since no waypoints are in the packet, but you can download it from
odano1988 <KLICK>
andysx <KLICK>


Attached Files
.rar   Teleporter1.9.0.rar (Size: 5.38 KB / Downloads: 374)
.rar   Teleporter1.9.2.rar (Size: 5.8 KB / Downloads: 310)
.rar   Teleporter2.0.7.rar (Size: 7.48 KB / Downloads: 571)
 


Messages In This Thread
[Module]Teleporter V2.0.7 <11/02/2014> - by MAHA - 11-25-2013, 10:34 AM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 03:51 PM
RE: [Module]Teleporter V1.7.9 - by andysx - 11-25-2013, 04:23 PM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 04:59 PM
RE: [Module]Teleporter V1.7.9 - by Cichard - 11-25-2013, 06:18 PM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 06:57 PM
RE: [Module]Teleporter V1.7.9 - by Cichard - 11-26-2013, 06:59 AM
RE: [Module]Teleporter V1.7.9 - by appleseed666 - 11-25-2013, 09:49 PM
RE: [Module]Teleporter V1.7.9 - by MAHA - 11-26-2013, 07:17 AM

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