So currently radar and bot assist are detecting friendly NPC's as hostile mobs. Is there anyway to have these separate? t looks very bot-like if you've been trying to spam a skill while talking to an NPC.
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Targetting Friendly Mobs
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Targetting Friendly Mobs - by SoulSector - 11-25-2013, 01:55 PM
RE: Targetting Friendly Mobs - by Cichard - 11-25-2013, 05:41 PM
RE: Targetting Friendly Mobs - by SoulSector - 12-11-2013, 12:47 PM
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