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[MOD] Skill Manager Extention
#4
(11-27-2013, 06:24 PM)jackie1234 Wrote:  i dont understand this part? Has a checkbox for wether or not you want to record the skill as a last skill(Helps if you use a heal in the middle of a combo)

so if i put rage of halone as the last skill? if it casts a heal in hte middle of hte combo it will use RoH before starting the combo over?

any chance of making a stand alone skill manager like this? like they have for the crafting mod?
You mean like i have for the crafting mod Snicker
It's too much work, i don't see a point of spending time on it either, as i don't have so much of it, maybe someone who has a lot of time at their hand can try to do this as a separate skill manager

Has a checkbox for wether or not you want to record the skill as a last skill - If you have a combo set up say:
A,B,C
with current skill manager it would look like this:
A,B,Heal,A,B,C
With my extention and Heal has a check not to be recorder:
A,B,Heal,C,A,B,C
 


Messages In This Thread
[MOD] Skill Manager Extention - by ymko - 11-27-2013, 05:05 PM
RE: [MOD] Skill Manager Extention - by Dwink - 11-27-2013, 05:39 PM
RE: [MOD] Skill Manager Extention - by Cichard - 11-27-2013, 06:24 PM
RE: [MOD] Skill Manager Extention - by ymko - 11-27-2013, 06:45 PM
RE: [MOD] Skill Manager Extention - by Cichard - 11-27-2013, 06:57 PM
RE: [MOD] Skill Manager Extention - by rexmundi - 11-29-2013, 03:35 PM
RE: [MOD] Skill Manager Extention - by Cichard - 11-29-2013, 04:58 PM
RE: [MOD] Skill Manager Extention - by Exmortem - 11-29-2013, 05:11 PM
RE: [MOD] Skill Manager Extention - by thyword99 - 12-01-2013, 06:36 AM

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