12-09-2013, 01:13 AM
Any way to get multimesh navigation? Like farm area one for the marker timer, then teleport and run the path to the next meshes marker point?
This would be a great way to chain unspoiled nodes all day. Not sure if this is even possible with framework, and may have even been asked already. Sorry if it is a double post.
This would be a great way to chain unspoiled nodes all day. Not sure if this is even possible with framework, and may have even been asked already. Sorry if it is a double post.