12-13-2013, 02:48 PM
I can confirm the bug wherein the program will switch from LT_SM_KILLTARGET to LT_GRIND while in the middle of fighting a monster thereby causing the character to stop using abilities as the monster inexorably beats the character until it flees. It is truly a gruesome sight.
As far as I can tell then tends to happen upon the players health dropping below the Rest HP% during the fight. It does not happen every time, I am not sure what makes it happen. Will screenshot later.
As far as I can tell then tends to happen upon the players health dropping below the Rest HP% during the fight. It does not happen every time, I am not sure what makes it happen. Will screenshot later.