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Regarding detecting Actions
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(12-08-2013, 09:07 AM)fxfire Wrote:  the actions are only for the player.
the thing you want is something we have to look into again, for now there is only the >>>> entity.currentaction <<<< an .lastaction afaik. but we will do this because we need to know what the enemy is casting in order to avoid the aoe...so this may happen very soon

this is the thing that i need in the skill editor, and it must be the first condition that is checked by the skill manager, is someone able to do this???
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Regarding detecting Actions - by Ace - 12-08-2013, 04:53 AM
RE: Regarding detecting Actions - by Ace - 12-08-2013, 05:03 PM
RE: Regarding detecting Actions - by Ace - 12-15-2013, 02:53 AM

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