01-05-2014, 07:05 PM
(01-05-2014, 01:10 PM)Xelaeon Wrote: I still get interrupted on both heal and damage spells even when the below conditions are satisfied.
- 60ms ping on my quicker servers
- "Combat Range" is set to 50%
- Using Assist Mode (So obviously I'm not moving)
- Mob is being tanked at a safe distance from me (So I can confirm that I won't take dmg for at least 10sec).
The skill manager routine cannot tell whether I have finished casting the spell, it just gives a fixed time limit of 2.5sec per spell, and then moves to the next spell on list.
Same here. I might try that >50% option on all my DPS skills and see if that helps. The interrupt sequence happens very quickly. Like Lightning, Fire, Fire, Fire all interupt within about 2 seconds, just back to back.