01-12-2014, 12:18 AM
Edit: I was being stupid and didn't read correctly. Ignore me. >.<
Edit2:
Seems to be working great. I have a few suggestions:
i. Could you make it run back to its initial position so it could directly start killing when the mobs respawn.
ii. Evac point. basically when it pulled to much or ventured so far away to places it can't safely hunt, getting injured may require an evac point.
iii. Maximum distance to travel from the initial position. This will avoid minion from venturing to unsafe areas.
iv. If its not too trouble some, its easier if we could set a single skill to claim, and only to claim. Most class have a instant-casting spell/skills that could be use for this purpose. But i don't think the skill manager support this function (cast skill only once per mob).
the initial position may be considered as a grind marker (or something).
How large is 37 CoK Max Distance?
Is the distance in yalm ?
Attack XClaimed seems to be problematic. I disabled the option but it still goes on to kill things that was claimed. the check should be done in 2 phase (before and after moving to target). It is currently only checking prior to moving. I kept on trying to "steal" a mob from another person (who is yalms away closer than i am to the mob).
Edit3:
I found the "tank" that you meant. but now there are 2 "target" fields exists in the skill editor. (possible bug?)
Edit2:
Seems to be working great. I have a few suggestions:
i. Could you make it run back to its initial position so it could directly start killing when the mobs respawn.
ii. Evac point. basically when it pulled to much or ventured so far away to places it can't safely hunt, getting injured may require an evac point.
iii. Maximum distance to travel from the initial position. This will avoid minion from venturing to unsafe areas.
iv. If its not too trouble some, its easier if we could set a single skill to claim, and only to claim. Most class have a instant-casting spell/skills that could be use for this purpose. But i don't think the skill manager support this function (cast skill only once per mob).
the initial position may be considered as a grind marker (or something).
How large is 37 CoK Max Distance?
Is the distance in yalm ?
Attack XClaimed seems to be problematic. I disabled the option but it still goes on to kill things that was claimed. the check should be done in 2 phase (before and after moving to target). It is currently only checking prior to moving. I kept on trying to "steal" a mob from another person (who is yalms away closer than i am to the mob).
Edit3:
I found the "tank" that you meant. but now there are 2 "target" fields exists in the skill editor. (possible bug?)