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[Module]Teleporter V2.0.7 <11/02/2014>
#60
(02-09-2014, 10:05 PM)jackie1234 Wrote:  a good way to bug any boss is to put the character that pulls the boss underground then the rest of the bots just slightly above ground ive found that this bugs bosses out and they dont do anything but stand there even boss that are ranged.

I just tried that, doesn't seem to work :( . Still having the same issue with either boss attacking or resetting; I'll just wait for you to post the coordinates :)
 


Messages In This Thread
[Module]Teleporter V2.0.7 <11/02/2014> - by MAHA - 11-25-2013, 10:34 AM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 03:51 PM
RE: [Module]Teleporter V1.7.9 - by andysx - 11-25-2013, 04:23 PM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 04:59 PM
RE: [Module]Teleporter V1.7.9 - by Cichard - 11-25-2013, 06:18 PM
RE: [Module]Teleporter V1.7.9 - by Viper3881 - 11-25-2013, 06:57 PM
RE: [Module]Teleporter V1.7.9 - by Cichard - 11-26-2013, 06:59 AM
RE: [Module]Teleporter V1.7.9 - by appleseed666 - 11-25-2013, 09:49 PM
RE: [Module]Teleporter V1.7.9 - by MAHA - 11-26-2013, 07:17 AM
RE: [Module]Teleporter V2.0.3 <09/02/2014> - by lantus - 02-09-2014, 10:31 PM

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