03-28-2014, 03:14 PM
Quick question on adding to an existing nav mesh. For 2.2 I wanted to add a nav marker for the new sahagin dailies (yes im lazy and like to auto run to places sometimes), it looked like I created a mesh, the triangles showed up and I got the "building nav mesh" pop up after hitting save mesh, but after that finished I got an error when attempting to drop a nav marker saying something like error: character is not on current nav mesh.
what should I do?
thanks for any help
what should I do?
thanks for any help