07-21-2014, 02:25 PM
You could edit the hunt_task lua file and replace the moving part (Player:MoveTo or subtask i didn't looked exactly how it's made) with GameHacks:TeleportToXYZ(), i'll do it after work unless Ace plans to add it as an option. Damn i made my own version when Ace released his one, so i feel a bit stupid for the hours spent on it, good job and thank you Ace though :)
What are we sure about their detection methods ? I mean do they look for impossible coordinates (under the ground) then flag your account as suspicious and investigate on it ? From what i've read so far, some people are fine tp hacking 24/24 7/7 in dungeons, but not in the open world ? I can't find any logic in that, if they made that kind of detection system, why not use it everywhere ? It's not a server issue as it can be hidden in the client...
What are we sure about their detection methods ? I mean do they look for impossible coordinates (under the ground) then flag your account as suspicious and investigate on it ? From what i've read so far, some people are fine tp hacking 24/24 7/7 in dungeons, but not in the open world ? I can't find any logic in that, if they made that kind of detection system, why not use it everywhere ? It's not a server issue as it can be hidden in the client...