08-11-2014, 03:00 PM
(08-11-2014, 02:49 PM)FreeBe Wrote: So I believe I have narrowed down the issue to how the bot searches for the current Navigation map. I think it may be putting itself into an infinite loop, IF no map is found for the area. This issue with the memory leak seems to only occur for me when I have renamed my Navigation folder to prevent loading of meshes. [/b]
Thanks!
I actually agree, I've been going around creating blank meshes for zones that don't have them and have noticed this error a LOT less.