(08-18-2014, 12:00 AM)jackie1234 Wrote: 3) dont know why you need g key support for a bot hit start and let hte bot do its thing....
The beauty of the bot lies in it's versatibility. In my case, I try to make the best use of it for assisted gameplay, not afk farming. G keys are perfect way to assign keybinds to the bot that won't interfere with in game keybinds.
4) such a small % of people would benifit from that to be worth the effort to do it. and how would you handle people that hve more then 1 bot running.
5) I see where you are going with that but the benifit in dps would be so minimal to really need this?
5) I havent seen a single issue with % hp to warrent more decimal. (may be give an example where it would make a difference.
I had an issue with setting up abilities that I didn't want to fire off immediately at the start of the battle, but shortly after. So I was setting up enemyHP<99%, but with enemies having like 1M HP, it takes too long to reach 98% of their HP.
6) I see where you are going with this but really the dps gain would be so minimal would you even really notice it?
I guess it might be too much effort from programming standpoint. I was trying to differentiate between fighting trash mobs and boss level mobs. Do decide whether it's worth using some abilities or not. Instead to recognize if enemy is easy or hard, how about adding a toggle to specify enemy TotalHP? The total enemy HP is already in game memory. Then you could specify that a particular ability should only be used for enemies with >10000HP etc
7) if you do not want meshes to load in you can do 2 things rename your nav folder or make 1 small custom mesh and set it as the default mesh for every zone. the load time will be instant you wont even notice it.
Thanks, that's a good idea!
8) you can turn on auto face in game. But the reason the bot doesnt do it. is because you wouldnt be able to run away. the bot would keep trying to auto face the target and you wouldnt be able to move your character away from the target in assist mode.
I know in bot helpfile you said not to, but I use Legacy Movement settings, so can run around freely and facetarget for that half a second each time to fire off abilities, then continue running.
I'm not asking for bot to face target permanently, just when trying to execute attack. As you say, the feature is in game, I was just asking for the bot to mimic it.
9) possible
Yaay!
10) possible
Yaay!
11) this is suppose to happen. the default profiles in the skill mananger come with the bot and the auto updater checks if all files that are suppose to come with the bot are present if not it redownloads them. working as intended.
Aww, so much clutter on my profile list. Why would I need a profile for Arcanist when I'm done leveling it 1 year ago? :(
Thanks for the reply!