09-06-2014, 02:45 PM
(09-06-2014, 03:56 AM)oreganobag Wrote:(09-06-2014, 03:34 AM)saik1992 Wrote: Currently testing this profile using an Allagan Book of Casting aswell as everything BiS for SMN except ears. Gonna Update that Post to see where it goes.
Edit:
First is the Character itself, second is Garuda Egi. This is a Single Target DPS test. Gear I used was THIS set.
Edit 2:
MP Drained myself after 5:45 in Battle dealing 335 DPS - a little MP wasting tho it is a good DPS. I am barely able to strike 350 myself if I'm lucky with crits. Will try it for Turn 7 on Sunday - Tho I need to say I am kiting :D
Edit: I screwed up with Energy Drain. Change Skill Target to Target and that should help solve some MP problems. I will upload an update shortly. I will have to play around with the MP % to get that right for a majority of players.
Also, do you think the swiftcast shadow flare should come before or after the DoT + Bane rotation?
I haven't made it to T6+ yet, so I can't comment how it'll do there. I'm sure there are ways to further optimize the rotation, so if you, or anyone else has some ideas, throw them at me. I'd like to actively update this when I have more information on how to do so.
Botting will never be as optimal as manually playing, but for those of us unable to fathom pressing buttons all day, this is a good substitute that allows you to play as well (sometimes better) than an average player.
I would really suggest letting the bot handle the major rotation, dotting, etc, and turning off cooldowns and manually using those when required by the party.
What I'm trying to get to work is Miasma II right now. Only cast if I am in range and Contagion is ready to cast after Miasma II. I may have to set it up a lot more complex than I want it to be, or it might not work at all.
Yet that MP Drain is normal for me when bursting I am down to 0 in like 5 Minutes. So I am Used to this - due to DPS breaks (Movement - Kiting) in Turn 6, 7 and 9 you will not Encounter that drain.
Yet for Turn 6 here are the Basics a Summoner has to be capable off:
DoT Rafflesia of course - and always let Garuda increase the DoT-Time only on Rafflesia - not any Add.
Cast Bane whenever a "Bulb" appears next to her
Swiftcast - Shadowflare whenever a "Bulb" appears next to her
Cast Fester on that Bulb.
Stop ALL Skills/Movement/DPS whenever Rafflesia uses "Blighted Bouquet"
Of course Swiftcast Rezz anyone who is dead.
Whenever a Player has the Debuff "Honey" on him a "Dark Matter Bee" will appear. The Bot will need to focus that Bee - You will want Garuda to also attack it + you will only want Ruin II instead of Ruin to that Bee because of Movement needed for another Mechanic.
In the Final phase - It hardly depends in what Strategy your group does.
Most of the times you - as a Summoner - will use a Limitbreak towards Rafflesia if the folliwing Conditions are met:
There are 3 Adds close to Rafflesia named Dark Matter Slugs.
She did cast Acid Rain (Most of the times you are safe to just tell that on Rafflesia having 30-32% HP left.)
That's for Turn 6. If you want me to I am free to test out your Profile every week starting next Tuesday for further Improvements. And if you want to go further Mail me around to work together on a full set of Profiles for every class including gathering and crafting :)