10-18-2014, 02:48 AM
(10-18-2014, 02:39 AM)jackie1234 Wrote: just do encounter 1 inter act with switch have the mob id for the mobs that spawn if you fail along with the boss id . Encounter 2 next switch have the mob id for the mobs that spawn for fail and the boss id. encounter 3 the last switch same as before have the mobs id for the fail and for the boss. should have your bases covered it should check each switch and kill the boss then move on,
Take darkhold for example. First boss you have to fight it over the purple crystal. This crystal roams during the fight. Without counting how many crystal roams it would take to defeat the eye you would have too..
A. write enough encounters > the number of crystal roaming necessary to kill the boss
B. write a if then statement with 4 encounters looping if the boss is not dead yet.
The loop would go back to the 1st crystal (encounter 1) and progress through the crystals until the invulnerability check passes and starts dpsing the mob again.
Am i over complicating this scenario?