(01-06-2015, 05:08 PM)Cichard Wrote: ah i thot you where saying you could use them at same time. Being that its an OGCD wouldnt it be best to not waste DPS time popping an OGCD skill when GCD is ready? i always thot it was best DPS to use OFF GCD skill when you where off Gcd.
Yeah, popping off global skills when a gcd is available will result in DPS loss. However with bard, 2 oGCD sskilld can be used between gcds as long as your skill speed keeps your global cd a certain level depending on connection.
Wondering if maybe a check could be implemented instead that was like if skill.offgcd==1 then if Skillmgr.lastoffgcd then {new variable for two oGCD in a row}
And something to follow up
if skill.offgcd==1 then if {new variable for two oGCD in a row} then cast able=false
I dunno. (Sorry about format, on cell phone)
(01-06-2015, 06:04 PM)ApplePorgy Wrote: If I copy from a 2 week old backup and paste/overwrite the ffxiv_skillmgr.lua will that successfully roll back? Is there anything else I need to replace?
Sb okay. I just booted the 11/14 copy I had with no update.
If you want to just copy the files, load into game, copy the lua you want to rollback to the current file, and reload Luas in bot.
(01-06-2015, 06:52 PM)EonsTimE Wrote: Wordsssssssssssbot is currently already looking to see if gcd <.5 sec tonot allow a oGCD to fire in the last .5 of the cool down
Anything on the global with a long animation (halone, butchers block, etc) can be made to register almost instantly by using oGCD skill while animation locked. Try it. Prep a halone, use it, and immediately use scorn, halone text will pop a good 1/4 second faster than normally.