01-17-2015, 09:46 PM
Hmph.. I cant find bug.
I start with task, hook 15 Red Corals, plugin stops counting more, but bot still fishing. When game want change position for fishing, then Task Manager go for next task.
I think it will be good, if it can be time limit related, instead item count.
Any ideas?
I start with task, hook 15 Red Corals, plugin stops counting more, but bot still fishing. When game want change position for fishing, then Task Manager go for next task.
I think it will be good, if it can be time limit related, instead item count.
Any ideas?
(01-17-2015, 05:47 PM)Iwantall Wrote: It is very good.
Im trying configure it for fishing now.
Using for gathering.
Testing example with Red Coral + Hammerhead Shark.
Based on item count. There will be bugs I think - it stopped count sharks and fishing still.
Is possible make it based on time on the marker?
Code:-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["tasks"] = {
[0] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - Isles";
["useStealth"] = "1";
["itemId"] = 5462;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 138;
["mesh"] = "Western La Noscea";
["x"] = 259.79650878906;
["y"] = -22.75;
["z"] = 212.10339355469;
};
};
[1] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - The Silver Bazar";
["useStealth"] = "0";
["itemId"] = 4893;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 140;
["mesh"] = "Western Thanalan";
["x"] = 63.146209716797;
["y"] = 45;
["z"] = -231.60021972656;
};
};
};
}
return obj1